Harry
Heumer's Semifinaldeck:
Iluminati:
· Discordian
Society
Resources:
· OMCL
· Suicide
Squad
Personalities:
· General
Disorder
Organizations:
· South
American Nazis
· Evil
Geniuses for a better tomorrow
· L-4
Society
· CONspiracy
· Comic
Books
· SPUTUM
· SMOF
· Society
for Creative Anarchism
· Reformed
Church of Satan
· Pale
People in Black
· Gay
Activists
· WITCH
· Cycle
Gangs
Plots:
· Interesting
Times
· Fear
and Loathing (2x)
· World
Hunger (2x)
· Energy
Crisis
· Apathy
(2x)
· New
Blood
· The
Weird turn Pro
· Albino
Alligators (2x)
· Terrorist
Nuke (2x)
· Jihad
· Cold
Fusion
· Attitude
Mutation
· More
Slack
· Crackdown
on Crime
· Waiting
Period
· Straighten
up
· Nationalization
· Cover
of Darkness (2x)
· Deasil
Engine (2x)
· AWHFY?
· SMWNMTK
(2x)
· Weird
- Reload
· Freaking
The Mundanes
· Decency
is OK
· ...Or
Kill Me!
Strategie: Control of SMOF gets you a +10 to control any weird
group. This works for all your groups, which are all weird. You even
get a + 14 for control of your violent weird groups! Boost your groups
to power 3 or more via CONspiracy or South American Nazis and use New
Blood and The Weird Turn Pro. This deck simply works, give it a try!
Prelude
of this year's German INWO Constructed Deck Final
Exceptions
from the Official Tournament Rules and all FAQs were: Play with exactly
50 cards. Control 11 groups including Illuminati for victory. No shared
victories allowed. If two or more players reach their victory conditions
at the same time, only the player whose turn it is wins. Note: If two
or more Illuminati playing the same factions reach their victory conditions
at the same time, still none of them wins. The special cards INDIA and
FABRIK, handed out to and created for all INWO players who joined past
German INWO tourneys, were legal and available for all players who still
didn't own them. I gave away my last of more than 500 copies during
KellerKult, but someday I might print new ones. These cards will be
made available for download in high and low resolution someday in the
future on this site, so return here, or drop
me a line if you want to be informed in time. The reason why I still
haven't posted them here is that I am not satsified with the standard
of the cards any more. Blame Photohsop!
I've heard rumours that Lars, who defended his title, wants to be become
Grandmaster on the INWO ratings site in 2002 (where Christian Stenner
is on top at the moment) . BTW, this year has been the first time for
Christian Jesus C. Stenner, that he didn't make it into the Constructed
Deck Final. To avoid 6 player games which tend to be endless, Christian
played a 3 player game against my old-school, fine-tuned Discordian
Society Deck and Sven Blievernichts Cthulhus, which he lost agaisnt
me (See Marc Shermans INWO Ratings page). He won the late-night 6-player
Booster Draftt Game, though.
The Final
The Finalists were (in order of play): Harry Heumer (Servants
of Cthulhu), Reiner Lohse (Gnomes of Zurich), Birger Krämer (yes,
thats me with The Servants of Cthulhu), Christian 'Lobi
Lobner (Servants of Cthulhu) and Lars Aretz (Adepts of Hermes). As last
year, he who detects the 'flow' of a tournament, wins! We all thought
Nevermore would be one of the first plots to be played, but Lars was
the only one who thought a minute when it was clear who had qualified
for the Final, and decided we were non-nervermore gamers. True - I have
always hated Nevermores, because I like to repeat dirty tricks during
one game, Reiner tends to play with Powerful NWOs and lots of Good Polls,
Lobi is not such an experienced player who knows how to build strong
decks without duplicates, so Harry, declared friend of Nevermore, was
the only risk, but Lars planned to cancel Harrys potential Nevermore.
A wise decision - Harry didn't have a Nevermore at all. Lars next game-deciding
decision: He changed his deck before the final, put in all Interesting
Times he owns and 5 cancel cards. His lead Rosicrucians combined with
the Shroud of Turin (He ATOed it on his first turn) allowed him absolute
plot ontrol. We wouldn't have been able to get Nevermore in effect,
even if we combined all our powers! 3 Cthulhus should be able to kill
one Adept, you might think, but Lars very fast controlled the Holy Grail
and the Arc of the Covenant, and no player wanted to lose one of his
poweful groups, which would have been the inevitable result of a successfull
attack agianst the Champion. We should have tried to kick Lars out of
the Game, but when we realised that, Lars already controlled Count Dracula,
who had become the Secret Master, so in fact Lars always was at least
one step ahead. The final itself went for more than 9 hours, an incredible
INWO marathon, hardened through the fact that the Championships started
at 10.23 am and ended at half past 6 am on the next day!
Reiner's Gnomes where the first who, in his third turn, tried
to win,but he was stopped with Interetsing Times played by Lars, and
Harry exposed another copy. Then Reiner wanted to play Seize the Time,
but I canceled this attempt. AND I told him he called up in Hell and
sent him a Sorry Wrong Number! I killed two of his groups, (Federal
Reserve and the IRS). After all, Reiner lost two important arms during
my turn. Then my Aluminum Supersonics attacked Lobis Cyborg Soldiered
SLACK with a privileged attack, along with a +10 and an agent. The attack
succeeded, and now it was my turn to declare victory. I controlled SLACK,
Secret FisTemples, boosted with the holy number of BOB, www.subgenius.com,
the CIA and the Aluminum Supersonics. The first three groups counted
double with my Goal Brag of the SubGenius, I had destroyed two groups,
which added up to 11 groups with my Servants. Interesting Times was
in effect since Reiner's victory atempt - no problem for me, I had two
blue NWOs but before I played it, Reiner exposed another IT. Harry also
had exposed IT, so no chance for me to grab a win. I knocked.
At this point of the game, Nevermore probably would have decided
the game: One of the three Cthulhus should have been able to declare
victory before Lars or Reiner would be near their victory conditions,
but as said before: Nevermore wasn't in any of the finalists' decks.
From that point of the game, it was very clear that winning without
'natural' control of 11 groups would be very hard, if not to say impossible:
Two Interesting Times were already exposed, that means a player who
wanted to win would be forced to play 3 blue NWOs, and this only let
him get rid of all visible barriers. Lars, for example, always had the
ability to draw at least two plots from any position of his deck. So
the game continued very, very slowly, and soon it was 3, 4 ,5 am on
Sunday morning.
The Cthulhus destroyed some groups, and SLACK and the Ninjas
moved from one Power Structure to the other. Lars always tended to look
harmless, though he was unattackable. Reiner grew slowly bigger, we
didn't kill him, because Cthulhus prefer to let their oponents survive,
so that they can still their hunger on more victims. At around six o'clock,
we were really thinking about setting up a rematch of the final on a
different day, which would have been an absolute novum. Lars later told
me that this situation was the worst for him during the whole game,
because he knew that his sure win was coming closer and closer the longer
the final went, but, of course, he couldn't tell us that! We decided
that we'd try to see what happens for another hour. It was clear that
the next player trying to win wouldn't get through, and that the player
who's turn it would be next had increased chances, but no one wanted
to try. No one, except Reiner. He had grown bigger slowly, and he simply
wanted that the game came to an end. Reiner declared victory, but after
the second IT, one played by Harry and one played by Lars, the attempt
failed.
Now it was my turn to reach out my hand for world domination:
My Supersonics successfully attacked SLACK, once again part of Lobis
Cthulhus, with the help of The Secret FisTemples, which were controlled
by the CIA and therefore violent. My CIA censorshipped Ronald Reagan,
and I somehow also managed to control Helmut Kohl away from Reiner.
I controlled 13 groups (including my destroyed ones), and was able to
get rid of two Interetsting Times and a violent paralyse card which
Lobi had exposed. Then Lars asked me if I knew what I were doing there,
because I had an unprotected (that is token-less) arm with 4 groups
and only one Illuminati token left. I answered that I'd be able to wash
away all opposing visible plots and something more, and if he showed
me that I couldn't win, I migt be willing to spend my last token for
reorganitzation of my huge arm. Lars flipped over a SMWNMTK and an Interesting
Times. For the last time in this year's final, I knocked. Lobi killed
Lars' Las Vegas, but Lars couldn't be stopped any more.
In his winning move, Lars controlled Count Dracula, the Vampires,
the Rosicrucians and the Adepts of Hermes plus 5 Magic Resources. He
had also destroyed California, which counted as two destroyed groups
because he played with Population Reduction. He still owned 4 blue NWOs
and a SMWNMTK, so this was a clear, though late, win. Let's see if Lars
will manage the Hattrick next year.
Here are the Finalists' Decks of the 5th German INWO Championships 2001:
Meisterdeck of Lars Aretz
Illuminati:
· Adepts
of Hermes
Resources:
· Blivit
· Flying
Saucer
· The
Holy Grail
· Shroud
of Turin
· Chrystal
Skull
· Ark
of the Covenant
· Spear
of Longinus
· The
Frog God (2x)
Groups:
· Rosicrucians
(Lead, Anfangsgruppe)
· Fraternal
Orders
· Robot
Sea Monsters
· Vampires
Personalities:
· Count
Dracula
Places:
· Stonehenge
· USA
· California
· Canada
· France
· Brazil
Plots:
· Interesting
Times (NWO blau, 4x)
· Global
Warming (NWO blau, 2x)
· World
Hunger (NWO, blau)
· Fear
& Loathing (NWO, blau)
· Population
Reduction (Goal, 2x)
· Giant
Kudzu (2x)
· Meteor
Strike (2x)
· Flash
Eating Bacteria
· SecretsMWNMTK
(2x)
· Hoax
· Tape
runs out ...
· Back
to the Salt Mines (3x)
· Savings
& Loan Scam (2x, um Plots zu ziehen)
· Forgery
(2x, für Resources)
· Grave
Robbers
· Secret
Master (für Count Dracula)
· Messiah
(für Count Dracula)
2nd Place Deck by Birger Krämer
Illuminati:
· Servants
of Cthulhu
Organizations:
· Advanced
Supersonics
· S.L.A.C.K.
· www.subgenius.com
· Secret
FisTemples
· Local
Police Departments
· CIA
· Secret
Service
· Jogger
· Congressional
Wives
Personalities:
· Helmut
Kohl
· Conny
Dobbs
· Rev.
Ivan Stang
· Ronald
Reagan
Resources:
· Xanadu
· Sacred
Stencil
· Perpetual
Motion Machine
· Necronomicon
Plots:
· Australian
Rules (NWO red, 2x)
· Law
and Order (NWO yellow, 2x)
· Watermelons
(NWO, blue)
· Energiekrise
(NWO, blue)
· Fear
and Loathing (NWO, blue)
· Brag
of the SubGenius (Goal, 2x)
· Censorship
(2x)
· Privileged
Attack
· Secrets
MWNMTK
· Tape
Runs Out...
· ...Or
Kill Me!
· Attitude
Mutation
· Sorry,
Wrong Number (Zap)
· Savings
and Loan Scam (2x)
· Official,
Divine, All-Inclusive Excuse (2x)
· Just
Say No
· Terrorist
Nuke (2x)
· Devival
· Martial
Law
· Giant
Kudzu
· Truck
Bomb
· Good
Polls
· Straighten
Up
· 13013
· New
Blood
3rd Place Deck # 1 by Harry Heumer:
Illuminati:
· Servants
of Cthulhu
Resources:
· Suicide
Squad
· Cyborg
Soldiers
Personalities:
· General
Disorder
Organizations:
· Cycle
Gangs
· Ninjas
· Clone
Arrangers
· Phone
Phreaks
· Joggers
· Local
Police Departments
· Robot
Sea Monsters
· Fiendish
Flouridators
· Secret
Service
· Paranoids
· Arms
Dealers
· Mossad
· Reformed
Church of Satan
Plots:
· Decency
is OK
· Waiting
Period
· Cover
of Darkness
· Crackdown
on Crime
· Terrorist
Nuke
· Market
Manipulation
· Faction
Fight
· Hit
and Run
· Truck
Bomb
· Withering
Curse
· Plague
of Demons
· World
Hunger
· Solidarity
· Cold
Fusion
· Are
we having fun yet
· Sniper
· Jihad
· Global
Warming
· Charismatic
Leader
· Censorship
· Upheaval
· Interesting
Times
· Swiss
Bank Account
· More
Slack
· The
Big Score
· Giant
Kudzu
· Attitude
Mutation
· Sabotage
· Gremlins
· Energy
Crisis
· Privileged
Attack
· Atomic
Monster
· Nuclear
Accident
3rd Place Deck # 2 by Reiner Lohse-Schwan:
Illuminati:
· Gnomes
of Zurich
Resources:
· Orbital
Mind Control Laser
· Suicide
Squad
Organizations:
· I.R.S.
· Liquor
Companies
· Lawyers
· Federal
Reserve
· Wall
Street
· Tobacco
Companies
· Multinational
Oil Companies
· CFL-AIO
· Nuclear
Power Companies
· Offshore
Banks
· NSA
· Phone
Company
· Bank
of England
· China
· Hawaii
· Savings
and Loans
· Cable
TV
· Madison
Avenue
Plots:
· Savings
& Loan Scam
· Good
Polls (5x)
· Stock
Split (2x)
· Currency
Speculation (2x)
· Martial
Law (2x)
· The
Big Score
· Secrets
Man Was Not Meant to Know (2x)
· Auditor
from Hell (2x)
· Seize
the Time !
· Mob
Influence
· Tax
Reform
· Bigger
Business (2x)
· Chicken
in Every Pot (2x)
· Interesting
Times (2x)
· ...Or
Kill Me !
· Stealing
the Plans
· Swiss
Bank Account